Share. As it is a thrusting attack itself, it counts as the first attack of your next 3-attack combo and can be followed up with two more lance attacks. These are the absolute highest damage builds for Lance.Lance is the most aggressive weapon in Monster Hunter World. Advanced Controls: Counter-thrust and Power Guard. Good stuff all around (see what I did there?). on PC I decided to main lance through story and am now looking to branch out having learnt all this the hard way myself, but ugh there's never any info. So the Lance offers a lot, and over time two distinct ways of playing the lance have emerged: Guard Lancing and Evade Lancing. I take this minimal defense skills one step further and only run 1 point in Guard (from the free jewel everyone got a while back) for a bit extra buffer when countering. Evade lancing feels like playing a slower but more powerful s&s and dual blades. Guard lancing can be compared to longsword and charge blade users who uses foresight slash and guard pointing a lot. It has high guarding power that is one of the most notable in Monster Hunter World. Fortunately, the Lance doesn't stop there. Whispers Of A Machine Review: An Exercise In Subtlety, With... World War Z Review: Great Potential Tainted By Mediocre Online... Far Cry New Dawn Review: Smart Gameplay Makes Up For Lacking Story, Amazon Prime Day 2020: Five Movie Collection Deals To Save Big, JoBlo Partners With Rock Steady To Bring Arcade Dreams To Life, 6 of The Best Sonic The Hedgehog Collectibles Every Fan Must Own, Marvel United Kickstarter Campaign Now Live From CMON And Spin Master, 5 Home Decor Items To Make Your House A Marvel Paradise. That spinning animation looks neat. When you do, perhaps then you’ll finally understand why the Lance has been one of my favorite weapons since the PS2. I've played through MHW twice now as a lance main (and like all the other MH games as a lance main too lol) and I never bothered to slot in anything that increases guard or evasion. The Lance can make good use of most skills so don’t be afraid to go for what you like or what suits the situation at hand. You move the direction you were holding while blocking the entire time; you can even use it to safely go up or off ledges! Great job. Lastly, the Counter-thrust will pause your stamina regeneration and act like a block (use up a bit of stamina and possibly take chip damage) when activated. This can result in less freedom when creating your armor sets compared to other weapons, Weakness to Blights: since the Lance can't roll, it's more difficult to get rid of fire and blast blights, and ice/water blights hurt the Lance's stamina usage, Less Flashiness / Big Numbers: the Lance isn't as flashy as other weapons, instead relying on a solid defense and continuous offense. Really hoping that more people will get into the weapon I've mained ever since I first really got into the series (Tried Freedom 2 on the PSP, owned Freedom Unite, but never really got hardcore into the series til MH Tri on the Wii). Once they’ve been addressed, you can start considering other skills, such as: Flinch Free - okay, the lance doesn’t really need this skill if you’re going solo. Press J to jump to the feed. In addition to the guard vs evade lancing, World makes it slightly harder to get a good amount of Evade Window due to it being a Lv2 decoration compared to Guard being Lv1 not to mention that you've got a lower pool of armor with Evade Window set at a decent level unlike in previous games (mainly sourcing Generations and 4 Ultimate where I believe Zinogre gear had some pretty good Evasion boosting skills be it distance or increased i-frames). Lances are powerful Weapons that should not be overlooked. Read this Monster Hunter World: Iceborne Gunlance guide on the best loadout & armor build for this weapon. You used to need one of those, true, but now you have Power Guard, so you can just use that instead of Guard skills. The Leaping Thrust is a leaping attack that hits three times. The weapon is the best when it comes to defense. Monster Hunter World: Iceborne Has Released Its Fifth Free Title... Monster Hunter: World Patch Notes: Title Update 5 Includes New... Monster Hunter World: Iceborne's Final Developer's Diary Update Is... Monster Hunter World: Iceborne’s Latest Update Is Finally Here, Alatreon Coming To Wreak Havoc In Monster Hunter World: Iceborne. With the monsters we currently have, Guard Up is redundant. Handicraft - the lance chews through sharpness, so having a few points of this isn’t a bad idea on any lance (except Nergigante’s). As mentioned before, the Lance depends on certain armor skills to be effective. I love it. In Monster Hunter World, this has basically been reversed - Guard Lancing is considered more popular and powerful due to the wide variety of additional ways to block attacks, not to mention the strength of the monsters is only High Rank. Airborne - obviously not a huge priority on a build, but this skill does help by increasing the damage of your jumping attacks. Wildcards showed impressive feat yet they lost the series to the Knights. Lanzen-Tipps für Monster Hunter: World Allgemein. Monster Hunter: World; lance vets, are there any tips you can share with me? Guard 5 is a noticeable boost in blocking capability should you choose that route, with almost no knockback and minimal stamina loss from almost all attacks, but isn’t necessary in most circumstances. The Dash Attack is one of the biggest reasons why the Lance is so versatile, mobile, and aggressive. Where to Find Kirin (Elder Dragon). There are still some OHKO mechanics that won't kill you, but will stagger and leave you vulnerable to follow-up damage. Since getting a bunch of nice two-slot decorations (Weakness Exploit, Critical Boost, Non-elemental Boost, etc) can take some time, I don’t mind slotting this early on in for the boost in attack power while going for mounts. Keep in mind the Counter-thrust will block and activate on any 1 attack that hits you during it. User Info: sezra. As you can see, the Dash Attack gives the Lance a lot of options. This skill is mostly up to personal preference, so try it out and see if it’s for you. Includes recommended equipment, elements, decorations, and skills. Fortunately, Uragaan armor is quite good for Guard skills so getting 3 pieces of that is not at all bad - in fact, some of my armor sets still use 3 pieces of Uragaan instead of the decoration even after I acquired it. This build revolves around three pieces of Kaiser gear, all of which can be obtained by farming the elder dragon Teostra. That precision can be put to good use when targeting a monster’s weapon points, consistently landing high-damage hits that will help you and your team take it down faster. You're right. In fact, the only thing it chains into is dodges, Guard Dashes, and the Dash Attack (which we'll be covering next). Every weapon is like a new game. Sadly I can't even get a single guard deco compared to having 6 evasion window.... Absolute Evade Lancing was a way to play the lance that was exclusive to Monster Hunter Generations / Monster Hunter Generations Ultimate. All Palico Gadget Locations. The Lance has the strongest guard in the game and can use it to great effect. Definitely missing my Jho Lance in MHW on the PC. I can't figure it out for the life of me and I would love to lock my direction to the camera for strafing purposes! The lance is an awesome weapon with powerful offensive, defensive, and mobility options that enable a constant stream of thrusting attacks. Even so, this can still be useful in certain situations - such as quickly retreating by using a Backward Guard Dash. Read this Monster Hunter World: Iceborne guide to know the best & recommended armor skills for the melee weapon - Lance! For the past few guides, we’ve been focused on weapons with incredibly high damage outputs, but sometimes you want your play style to be a bit more like a tank and with a deeper focus on survivability. Lance is one of my main now too. I actually didn't know you could do this until you pointed it out. Lances can be found in the 2 main trees (as usual with almost all weapons). Lances have a tendency to be accompanied with a defense bonus (although t… Evade Window I've always thought would build bad habits and make it hard to adjust for weapons you can't build it with. Imo Monster Hunter is all about trying to try all play styles and getting similar timings. Power Guard will be explained later, (while jumping off a ledge/cliff) RT = Dash Attack, same as above, (while Guard Dashing off a ledge/cliff) Y+B = Dash Attack, same as above, (during Dash Attack) Y or B = Finishing Thrust, a powerful lance thrust that deals one large hit of damage; stops the Dash Attack when used, (during Dash Attack) Y or B = Finishing Twin Thrust, a more powerful 2-hit lance thrust that can only be done after gaining additional speed (can be done at fast or fastest speed); stops the Dash Attack when used, (during Dash Attack) Hold Back + Y = Reverse Attack, a sweeping attack that attacks behind you in an arc with the same power as a Finishing Thrust; stops the Dash Attack when used, (during Dash Attack) A = Stop, you stop the Dash Attack, (during Dash Attack) Hold Back + A = Dash Turn, a 180 degree turn that also resets your speed to normal Dash Attack speed, (during Dash Attack) Hold Left/Right + A = Dash Step, a small sidestep to the left or right that reduces your Dash Attack speed by one level (fastest > fast > normal), (during Dash Attack) Hold Forward + A = Advancing Jump, a small jump in the air that keeps your forward speed and momentum upon landing, (during Advancing Jump) Y or B = Advancing Jump Thrust, an aerial thrusting attack that deals mounting damage (you can mount monsters with it); stops the Dash Attack when used, (during Dash Attack) RT = Guard, put up your shield to protect you against attacks; stops the Dash Attack when used. Overall, the build will give you: Even with no Handicraft boosts, this build will give you 30 hits of white and 40 hits of blue. That being the case, you might want a small attack that doesn't take much time or a neat camera trick to use. The apex monster of the Wildspire Waste. That's a nice starting point for people starting lances from those playstyles. For a more detailed explanation, see this post (https://www.reddit.com/r/MonsterHunter/comments/83fthv/damage_types_and_you_aka_how_to_get_tail), Counter-attacks: the Lance can counter attacks from monsters to keep themselves safe while attacking, allowing them to be both incredibly aggressive and incredibly safe, Counter Roars/Tremors: in addition to countering attacks, the Lance can also counter roars and tremors to continue their offense without missing a beat, Attack Reach: Lance has great reach, and is usually able to hit tails and heads even of taller monsters with upward thrusts, Attack Precision: your Lance thrusts have a narrow attack range, so it's easier to hit specific parts you're aiming for, Tail cutting: the Lance is capable of cutting the tails off of monsters. These recommendations are based off of my own views and experience, so while these lances may not be the ‘best’ in the strict sense they’re lances I’ve used before and I highly prize them for what they are. 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